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[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing ...
[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing Lost Crypt When importing Lost Crypt, after relaunching edit... Read more
Game view displays a gray screen when Cameras use different Renderers (2...
How to reproduce:1. Open the attached project ("1388104_repro.zip")2. Open "SampleScene" Scene3. Enter Play Mode and observe the Gam... Read more
InvalidCastException is thrown when selecting the header of an AdvancedD...
Reproduction steps:1. Open the attached project ("1388049_22.1.zip")2. Open "New Controls.inputactions" from the Project window3. Cl... Read more
Hinge joints don't stabilize when its Connected Body was moved
Reproduction steps:1. Open attached project "Repro"2. Open "SampleScene" Scene in the Scenes folder3. Enter Play Mode Expected resul... Read more
[HDRP] 90-100% GPU usage when Volumetric Clouds Override isenabled
How to reproduce:1. Open the "1387970_Repro.zip" project2. Open a GPU performance monitoring program (such as Task Manager for Windo... Read more
[ML Agents] The Editor crashes with a Stack overflow when entering Play ...
How to reproduce:1. Open the user-submitted project2. Open the scene "AITraining" (Assets/_FIELDEFFECT/Scenes/AITraining.unity)3. En... Read more
The Input System sometimes delays button release input
Reproduction steps:1. Open the attached project2. Play the project3. Start double-tapping the left or right arrow key and eventually... Read more
Shadow Caster 2D GameObject casts artifacted shadows when it's moving be...
How to reproduce:1. Open the user's attached project "Lighting Bug 2D.zip"2. Press Play Expected result: Shadows are cast without ar... Read more
Alpha Buffer Postprocess is not working on iOS build target
How to reproduce:1. Open project "ppfx repro.zip"2. Enter the Play Mode3. In the Hierarchy window select "Main Camera" and in the In... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce:1. Open the attached "1387808.zip" project2. Open the "StartupScene" Scene3. Select the "_GameController" GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS