Search Issue Tracker
Fixed in 1.2.0
Votes
0
Found in [Package]
1.2.0
Issue ID
1387887
Regression
Yes
The Input System sometimes delays button release input
Reproduction steps:
1. Open the attached project
2. Play the project
3. Start double-tapping the left or right arrow key and eventually input system will not detect the button release and act as it is pressed
Expected result: input of a button is set to released when you release the button
Actual result: input of a button remains pressed
Reproducible with: 1.2.0 ( 2021.1.0a7, 2021.2.7f1, 2022.1.0a12 )
Not reproducible with: 1.2.0 ( 2019.4.33f1, 2020.3.25f1, 2022.1.0a13, 2022.1.0b2)
Could not test with: ( 2021.1.0a1-2021.1.0a6 ) due to compilation errors
Note: button remains pressed for a few seconds or until you press the button again
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Text shadows remain opaque when text is made transparent in UI Builder
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
Resolution Note (fix version 1.2.0):
Fixed in: 2022.1.0a13