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Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more
Expanding "String reference" in the "Localize String Event" component pr...
How to reproduce:1. Open the attached "LocalizationBug" project2. Open the "Sample Scene" scene3. Select "GameObject" in the Hierarc... Read more
Timeline MarkerTrack gets assigned when turning on the "Show/Hide Timeli...
How to reproduce:1. Open the attached "1410615.zip" project2. Open the "New Timeline" Playable Asset using an IDE3. Find "m_MarkerTr... Read more
[Scene Templates] Script gizmos are added as dependencies and are cloned...
Reproduction steps:1. Open the user's attached project2. Open File > New Scene3. Select "SampleScene" and press Create Expected r... Read more
Warning appears in the Console after creating an activation track and un...
Reproduction steps:1. Create a new project2. Create two GameObjects in the Scene3. Select one of the GameObjects in the Hierarchy4. ... Read more
Interrupting Cinemachine Blend when quickly disabling and enabling the G...
How to reproduce:1. Open the attached project "1421035_case.zip"2. Open the "SampleScene" Scene3. Press Play Expected result: Cinema... Read more
[Linux] "Error while reading movie" errors in Learning templates due to ...
Reproduction steps:1. Create a new "Karting Microgame" template project2. Observe Console window Expected result: No errorsActual re... Read more
[Linux, Mac] VR Template is available in Hub on Linux and Mac despite Op...
Reproduction steps:1. Create a new VR Template project2. Enter Play Mode3. Observe Console window (if no error, observe Window ->... Read more
[VFX Graph] InvalidOperationExceptions are thrown when creating Systems ...
To reproduce: 1. Download the attached project "My project (42).zip" and open it in Unity2. Open the "OutdoorsScene" scene3. Open th... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps:1. Open the attached "Input.zip" project2. In File > Build Settings make sure that the "SampleScene" Scene is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS