Search Issue Tracker
Fixed in 1.3.1
Votes
0
Found in [Package]
1.3.1
Issue ID
1428754
Regression
No
Expanding "String reference" in the "Localize String Event" component produces confusing Console errors
How to reproduce:
1. Open the attached "LocalizationBug" project
2. Open the "Sample Scene" scene
3. Select "GameObject" in the Hierarchy window
4. Click "String Reference" under the "Localize String Event" component in the Inspector
5. Observe the Console
Expected result: No new errors appear in the Console
Actual result: Six new confusing errors appear in the Console
Reproducible with: 1.3.1 (2021.3.2f1)
Not reproducible with: 1.3.1 (2021.3.3f1, 2022.1.3f1, 2022.2.0a15)
Couldn't test with: 2019.4.39f1, 2020.3.35f1 (No Localization package)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
Resolution Note (fix version 1.3.1):
Fixed in: 1.3.1 (2021.3.3f1)