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Holes and different colors appear on default Tree Materials after applyi...
Reproduction steps:1. Create a new 3D (Built-in Render Pipeline) template project2. Create a Tree GameObject (GameObject > 3D Obj... Read more
Error indicating that the Text Asset Importer hasn't been disposed prope...
Steps to reproduce: Open any Project Add the attached folder to your Project's Packages folder In the Project Browser select the "pa... Read more
Documentation installation shows "Install failed: Validation Failed" whe...
Steps to reproduce: Open Unity Hub Navigate to the Installs tab Install (if not present) 6.4 Editor version (e.g. 6000.4.0b4 or 6000... Read more
ContextualMenuManager error appears in the Console window when the proje...
How to reproduce:1. Open the attached project "IN-129721"2. Observe the Console window Actual result: There is an error in the Conso... Read more
Error indicating that the Package Manifest Importer hasn't been disposed...
Steps to reproduce: Open any Project Open the Package Manager (Window > Package Management > Package Manager) Click the "+" bu... Read more
Inactive "Skinning Editor" toolbar overlaps the help box in the "Sprite ...
Steps to reproduce: Create a new Universal 2D project In the Hierarchy, right-click -> 2D Object -> Sprites -> Circle Selec... Read more
Error “ArgumentException: Key: -61254 is not present.“ is present when p...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Help Box uses oversized warning icon when enabling “Automatic Reslice” i...
Steps to reproduce:1. Create new Unity project2. Import UISprite (1).psd file to the project3. Import 2D PSD Importer package via Pa... Read more
Errors appear in a new project when creating it with Universal 3D URP te...
How to reproduce:1. Create a new Universal 3D URP project2. Observe the Console Actual result: There are multiple Package Cache erro... Read more
Console displays "ArgumentException: Requested value 'Textures' was not ...
Steps to reproduce: Create a new Universal 2D project Click the "AI" button in the toolbar Observe the Console window Actual results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS