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[Quest] [XRInteractionToolkit] isTrigger Collider not working when the v...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Oculus dev... Read more
[MARS] Builds fails with the error “Please enable the 'ARCore' plugin in...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Dirty Asset Import Settings are not applied when using ModelImporter.Sav...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select Example > Change Settings Editor3. In the Chan... Read more
[Android] [IL2CPP] Accessing a particle system's frameOverTime.curve whe...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run the “/Assets/test.unity” Scene3. Tap the white button4. ... Read more
"RemoteProviderException : Unable to load asset bundle” error is thrown ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Addresables G... Read more
HLSLcc fails to accurately write to out value when writing multiple time...
How to reproduce:1. Open the “WebGL_Shader_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and observe the Game view4. Switc... Read more
"Element [Element name] has no registered factory method." error is thro...
Reproduction steps:1. Open the "IN-45969.zip" project2. Open "Assets/UXML/MyUXML.uxml"3. Open the Project tab in the Library section... Read more
[Android] [Entities] Build fails with the error “Asset has disappeared w...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/_Scenes/Game.unity” Scene3... Read more
Child GameObjects containing "Box Collider 2D" do not display collider b...
Reproduction steps:1. Open the attached project “HidingColliders”2. Create 4 empty GameObjects3. Onto 3 of them add the “Box Collide... Read more
Freeze when moving the first GameObject into the gap below the scene name
Reproduction steps:1. Create a new 3D project2. Drag the first GameObject into the gap below the scene name in the Hierarchy window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project