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3
votes
Fixed

Motion Blur affects a Terrain when it's Transform position is not zero a...

Package: PostProcessing

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Jan 17, 2024

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Version/s: 3.1.1

Reproduction steps: 1. Open the attached “TerrainBug“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the ... Read more

0
votes
Won't Fix

Textures don't have their FilterMode and WrapMode respected when changin...

Package: PostProcessing

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Jun 07, 2022

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Version/s: 3.4.0

Reproduction steps: 1. Open attached project "PPV2-TextureLerper-Repro" 2. Open Scenes/SampleScene 3. Select the "Post Processing... Read more

9
votes
Active

Post Processing produces a dark screen in WebGL builds when opened on Ma...

Package: PostProcessing

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Mar 28, 2024

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Version/s: 3.4.1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build the Player (File > Build And Run) 3. Observe the Player Exp... Read more

0
votes
Active

[Post Processing] UpdateDepthTexture task persists even after disabling ...

Package: PostProcessing

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Jul 16, 2024

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Version/s: 3.4.0

Steps to reproduce: 1. Open the “UpdateDepthTextureBug” project 2. Open the “Assets/Bug Reports Folder/Scenes/SampleScene” scene 3. ... Read more

0
votes
Active

Post-processing is applied on all objects when specific Layer is selected

Package: PostProcessing

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Jul 30, 2024

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Version/s: 3.4.0

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “SampleScene” Scene 3. Select the “Main Camera” GameObject i... Read more

0
votes
Active

Color grading and texture rendering issues while in Play Mode in a speci...

Package: PostProcessing

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Sep 27, 2024

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Version/s: 3.4.0

Reproduction steps: 1. Open the attached “repro_IN-85043“ project 2. Open the “Assets/Core/Scenes/Main.unity“ Scene 3. Enter the Pla... Read more

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