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[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time
Reproduction steps: ------------------------- 1) Open attached project 2) Build it for Android or WebGL (actually tested only on and... Read more
[Line Renderer] Line renderers behaving differently in 5.6
1. Download Particle Lines asset store project by Unluck Software 2. Open PL Demo Scene 3. Press play and select PL Blaze 04 effect ... Read more
ParticleSystem.Simulate exhibits stutter / weird behaviour after duration
To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more
Errors “Converting invalid MinMaxAABB” and “Invalid AABB result” when sc...
How to reproduce: 1. Create a new 3D project 2. Import the attached custom package (Assets > Import Package > Custom Package) 3. On ... Read more
[TrailRenderer] Does not get cleared in scene view
Steps to reproduce: 1. open attached project 2. open scene M 3. select "GameObject" from scene 4. move his transform around Actual:... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project 2. Open Scene and play it 3. After playing for few seconds, notice that particles ba... Read more
Reseting particle system transform does not change rendering position
Steps to reproduce: 1. open attached project (last edit message OC link) 2. drop "boom" prefab into scene 3. play scene 4. select ob... Read more
[Shuriken] Calling ParticleSystem.Emit starts playing the particle system
Reproduction Steps: 1. Open the project. 2. Open the "EmitPosition" scene. 3. Play the scene. 4. Wait for a couple of seconds for Pa... Read more
[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6
Repro steps: 1. Extract attached Fireworks.rar into your assets folder. 2. Open Fireworks scene and open the profiler 3. Press play ... Read more
[Shuriken] Circular reference crash when assigning a sub emitter particl...
Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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