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Votes
0
Found in
5.4.0f1
Issue ID
818143
Regression
No
Reseting particle system transform does not change rendering position
Steps to reproduce:
1. open attached project (last edit message OC link)
2. drop "boom" prefab into scene
3. play scene
4. select object in hierarchy
5. reset its transform value
6. enter scene view
Expected: Particle system position was moved to Vector3(0,0,0)
Actual: transform values changed but PS is still rendering on old coordinates
- sometimes deselecting the object from hierarchy resolves position issue
Reproduced: 5.2.5f1, 5.3.6p1, 5.4.0f2
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