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Votes

0

Found in

5.3.4f1

Issue ID

798007

Regression

No

[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time

Shuriken

-

Reproduction steps:
-------------------------
1) Open attached project
2) Build it for Android or WebGL (actually tested only on android)
3) Play the game and profile
--- You should see in profiler Camera.Render -> Culling -> ... takes anywhere from 10ms to 300ms

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