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IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps:1. Open the attached project2. Go to File > Build Settings3. Press Build in the Build Settings window Expected... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps:1. Open users attached project2. Press Tools > Build App3. Open the built project in <Project folder>/Bu... Read more
[iOS] Unity fails to build the project on FAT32 mounted drive
To reproduce:1. Open "Disk Utility" on your computer2. Select your internal drive and click on the partition button3. In "Partition ... Read more
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
[iOS, il2cpp] System.DateTime.Now is slow on the first run
To reproduce:1. Open project attached by QA2. Build it for iOS3. In XCode's top menu bar select Product -> Profile4. From the ins... Read more
[IL2CPP] Build fails when using protobuf-net.Grpc
How to reproduce:1. Open the attached Project "GrpcIL2CPPIssueTest"2. Build the Project Expected result: The Build succeedsActual re... Read more
Project fails to build with IL2CPP at TypeDbJsonGenerator
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\MessageBoardScene3. Make sure Backend is set to IL2CPP in Play... Read more
[IL2CPP] Regex perfomance regression when using IL2CPP Scripting Backend
Reproduction steps:1. Open the attached "Regexp.zip" project2. Build and Run for Windows, Mac, Linux Standalone Player3. Observe the... Read more
[IL2CPP] Crash in "il2cpp::vm::Class::SetupMethods" when EqualityCompare...
How to reproduce:1. Open the attached “TestIL2CPPEnumCrash.zip“ project2. Build for a Standalone Player3. Run a Build Player Expecte... Read more
"DirectoryNotFoundException" error when initiating IL2CPP build with a c...
Reproduction steps:1. Open the attached "repro_IN-42522.zip" project2. Open the Build Settings3. Check the "Copy PDB files" checkbox... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size