Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.1f1
Issue ID
944939
Regression
No
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when trying to bind IPv6 Socket
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not catch it when deploying on IL2CPP build.
Steps to reproduce:
1. Open attached project
2. Change Scripting Backend to IL2CPP
3. Build and Run for iOS or Android device
Expected behavior: exception is caught.
Actual behavior: player crashes.
Reproduced with: 2017.3.0a6, 2017.2.0b9, 2017.1.0p5, 5.6.3p2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
Add comment