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The TextureImporter's Apply button is not registered after changing the ...
How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more
Serialized bodyMask property appends to itself with each reimport if cli...
How to reproduce: 1. Open the attached "BodyMaskRepro.zip" 2. Open the Assets/@Animation.fbx.meta file in a text editor 3. Reimport ... Read more
Editor freezes while saving the scene if materials have default type tex...
Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings. Steps to r... Read more
[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB
Steps to repro: 1. Open UnityHUB 2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8... Read more
AssetImporter's Internal Error occurs when adding a Variant on the Origi...
How to reproduce: 1. Open the attached "SetError.zip" Project 2. On "GO1.prefab" in the Project View change the List Size to 2 on th... Read more
Freeze or crash with various stack traces when importing specific PSD files
How to reproduce: 1. Create a new project 2. Import one of the attached PSD files Reproducible with: 2019.3.0a12, 2019.4.13f1, 2020... Read more
Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce: 1. Open the attached 'project-1213372.zip' project 2. In the Hierarchy window select 'Main Camera' and observe the... Read more
FBX References to prefabs and scripts are lost after upgrading project t...
How to reproduce: 1. Open the attached project ("FBXImportBugReport.zip") in 2019.2.1f1 2. Open SampleScene scene 3. Select Helper G... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more
Crash during script compilation when compiling a script which has Serial...
How to reproduce: 1. Open the attached project ("case_1167060-AlphaTesting") 2. Attach "Player.cs" script to any game object in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard