Search Issue Tracker
Fixed in 2019.3.X
Votes
2
Found in
2019.3.0a2
2019.3.0a7
Issue ID
1167060
Regression
Yes
Crash during script compilation when compiling a script which has SerializeReference attribute and is attached to a GameObject
How to reproduce:
1. Open the attached project ("case_1167060-AlphaTesting")
2. Attach "Player.cs" script to any game object in the scene
3. Make a change in the script, save it and go back to the editor
Reproducible with: 2019.3.0a2, 2019.3.0a9
Not reproducible with 2017.4.30f1, 2018.4.3f1, 2019.1.9f1, 2019.2.0b8, 2019.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment