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0
votes
Fixed
1
votes
Fixed

'Translation DoF' setting on Mecanim Humanoids still discards bone trans...

Animation

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Nov 01, 2016

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Version/s: 5.5.0b9

How to reproduce: 1. Open the attached project 2. There is imported FBX file 3. The rig is imported as a humanoid Mecanim avatar 4. ... Read more

0
votes
Won't Fix

[AnimatorController] Add Behaviour shortcut not enabled for state machin...

Animation

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Jul 01, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Create a new project 2. Select main Camera 3. Click Ctrl+Shift+A 4. Notice that Add Component is selected 5. Cr... Read more

0
votes
Fixed

canvas animation becomes unsync

Animation

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Oct 29, 2015

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Version/s: 5.3.0b4

Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more

4
votes
Won't Fix

Crash in AnimationCurveTpl<Quaternionf>::EvaluateClamp when reimporting ...

Animation

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Oct 29, 2015

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Version/s: 5.2.2p1

Repro Steps - Open Main.unity - Select the 'Worker' object in the hierarchy - On attached script name click right mouse button and '... Read more

1
votes
Fixed

Assertion failed on expression: !m_Curves when Playing animation after r...

Animation

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Apr 18, 2021

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Version/s: 2020.2.0a3, 2020.3.4f1c1

Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Press Play 4. Press Play in the Game Vi... Read more

0
votes
Won't Fix

Editor fails to create an Animator controller and component via Animatio...

Animation

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Nov 25, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Rename GameObject so it would have... Read more

0
votes
Fixed

When CrossFade is piled up in CrossFade, the first CrossFade processing ...

Animation

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the scene and enter play mode 2. In the input field enter the duration "0.2" and hit apply 3. Observe ho... Read more

0
votes
Fixed

Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...

Animation

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Jun 08, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open the RiggingTest scene 3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019... Read more

0
votes
Fixed

crash when using GameObjectRecorder

Animation

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Aug 30, 2017

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Version/s: 2017.1.0p5

Crash when using GameObjectRecorder Repro: try recording with a GameObjectRecording and not setting a root (or setting a null root) Read more

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