Search Issue Tracker
Fixed in 1.0.4
Votes
0
Found in [Package]
1.0.3
Issue ID
1149924
Regression
No
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps:
1. Open "VSCodeWrong.zip" project
2. Make sure that Visual Studio (Community) or Visual Studio Code is selected as the External Script Editor
3. Double Click the "NewBehaviourScript"
4. Notice Errors in the Console
Expected Result: No errors
Reproduced with: 2019.3.0a1, 2019.2.0a14, 2019.2.0a12
Did not reproduce on: 2019.2.0a11, 2019.1.1f1 (Only implemented from 2019.2.0a12)
Note:
Does not reproduce on Windows
Tested on MacOS 10.14.4
Errors:
Visual Studio Code:
"Exception thrown while invoking [OnOpenAssetAttribute] method 'Unity.CodeEditor.CodeEditor:OnOpenAsset (int,int,int)' : Win32Exception: Cannot find the specified file"
"Win32Exception: Cannot find the specified file"
Visual Studio Community:
"Exception thrown while invoking [OnOpenAssetAttribute] method 'Unity.CodeEditor.CodeEditor:OnOpenAsset (int,int,int)' : Win32Exception"
"Win32Exception: ApplicationName='/Users/qa/Desktop/case_1149924-VSCodeWrong/Library/PackageCache/com.unity.ide.visualstudio@1.0.4/Editor/COMIntegration/Debug/COMIntegration.exe',"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Process deadlocking waiting on lock
- Animation clip does not play when reimporting an FBX file with changes to some of the Import Settings
- TMP emojis are rendered incorrectly and appear excessively pixelated when the Font Size is reduced
- Crash on YAMLWrite::OutputToCachedWriter when generating lighting
- Misaligned original Release Date lines in Release Tab of an Assets in Package Manager
Add comment