Search Issue Tracker
Fixed in 3.2.2
Votes
12
Found in [Package]
3.0.9
Issue ID
1075244
Regression
No
[iOS] Archiving Xcode project fails because of incorrectly built analytics package
Steps to reproduce:
1. Create new Unity project
2. Switch to iOS
3. Build the project
4. Open Xcode project
5. Click Product/Archive to archive the project
6. Notice that archiving fails with:
ld: bitcode bundle could not be generated because '/{Project}/Libraries/com.unity.analytics/iOS/platforminfo.a(PlatformInfo.o)' was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build for architecture arm64
Reproduced with: 2018.3.0a10, com.unity.analytics version 3.0.9
Not reproducible with: 2018.2.6f1, com.unity.analytics version 2.0.16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text field max length is -1 by default
- Field Max Length is set to the first digit typed instead of entire number typed
- D3D12 MainLight Shadowmap clear incorrectly when using UWP
- Crash on ShaderPropertySheet::SetTexture when changing color space on a specific project
- "ENABLE_INPUT_SYSTEM" flag is true even when the "InputSystem" package isn't installed
emorling
May 05, 2019 17:56
Any solutions?
wagenheimer
Nov 02, 2018 18:05
I have the same problem. Using 3.0.9. I will try to upgrade to 3.2.0 to see if it is fixed.
MasoInar
Oct 23, 2018 17:51
Issue also happens with 2018.3.0b6
Eli1234
Oct 18, 2018 19:10
I also repro'd with 2018.3.0b5, which had unity analytics version 3.0.9 by default. I didn't have the issue when building locally; only in unity cloud build. I was able to work around this by using the package manager to roll unity analytics back to version 2.0.16. I haven't tested thoroughly enough to know if that has caused any other issues, but at least cloud build is working again.
svanderbeck
Oct 10, 2018 21:20
Same issue in 2018.3.0b5
slake_it
Oct 05, 2018 08:00
Did you find a solution ?