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Pointer events are triggered when UI object's scale is set to 0 on certa...
To reproduduce: 1. Download and open attached "repro930009.zip" project. 2. Open "New Scene" scene. 3. Enter Play mode. 4. Try movi... Read more
[Android] TMP_InputField throws an exception upon Submit
see: https://unity.slack.com/archives/C06TQC5TK/p1685380002972049 Editing a textfield on Android and then submitting throws ... Read more
[Linux] keystrokes recorded twice
-e: when typing into input fields each letter is recorded twice for each key stroke --works well in 2017.1.2p4., 2017.2.1p1, stops w... Read more
The joint.angle value changes when the parent changes rotation
To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select "TwoProblems" 4) In scene view, start rotating it by y a... Read more
Version Control Check Out window not popping up when using Provider.Chec...
To reproduce: 1. Download attached project "BombBall.zip" and open in Unity 2. Open "RootScene" scene 3. Go to Edit > Project Setti... Read more
Scene is not considered loaded when Awake() is called
Scene is still going to be considered as not loaded during awake but from now on it's going to be possible to call GetRootGameObject... Read more
It's not possible to change resolution beyond 16320x768
How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more
[TriggerCollider] OnTriggerStay is not called for child objects
Steps to reproduce: 1. Open the attached project 2. Open and play 'trigger' scene 3. Open the scene view and move the 'Parent' game... Read more
Realtime shadows cast on terrain from directional light do not fade prop...
Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more
[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll
Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode