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Fixed

Fixed in 6000.0.29f1, 6000.1.0a6, 7000.0.0a9

Votes

0

Found in

6000.0.27f1

6000.1.0a4

7000.0.0a1

Issue ID

UUM-87121

Regression

No

Game view fails to render when Cameras are stacked and STP is enabled

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How to reproduce:
1. Open the “CameraStackSTP.zip“ project
2. Open the “SampleScene“
3. Observe the Game view

Expected results: The Game view is rendered correctly
Actual results: The Game view is not rendered

Reproducible in: 6000.0.27f1, 6000.1.0a4
Not reproducible in: 2021.3.46f1, 2022.3.52f1 (No STP in Upscaling Filters)

Reproduced on: Windows 11 Pro (23H2), macOS 15.1 (M2, by the reporter)
Not reproduced on: No other environment tested

Notes:
- Not reproducible with other Upscaling Filters
- If either of the Cameras in the Scene is disabled the Game view will be rendered correctly
- Could not test in HDRP as Camera stacking is not supported there

  1. Resolution Note (fix version 6000.0.29f1):

    STP relies on TAA to function properly, TAA is not supported for Camera stacking therefore STP cannot be supported either in this case sadly. Current changes doesn't modify this behavior but make sure that URP fallbacks properly by disabling STP and warning users when STP is not supported due to TAA lack of support.

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