Search Issue Tracker
ArgumentException is thrown when a "None" value is passed to a GameObjec...
Reproduction steps:1. Open the "IN-42644.zip" project2. Open “Assets/Scenes/SampleScene”3. Enter Play mode and observe the Console E... Read more
PlayerSettings.SetGraphicsAPIs doesn't update player editor window
After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test".2. Open player settings (Edi... Read more
The default version of the Generators package (dependency of 2D Enhancer...
How to reproduce:1. Create and open a new project2. Open Window → Package Manager3. Install the 2D Enhancers package4. Press on the ... Read more
[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...
To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene4. Build and run the scene on Android devi... Read more
'Invalid index' error when deleting custom resolution
To reproduce:1. Create new project2. Add custom resolution3. Delete custom resolution Actual: Notice error in console Invalid index ... Read more
[Asset Import] Errors on configuring 3d model for the first time
[Asset Import] Errors on configuring a 3d model Steps To Reproduce: 1. Create a new project2. Import the attached 3d model3. Select ... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
InvalidOperationException thrown and performance drop when selecting a M...
Reproduction steps:1. Open the attached Project from "New Unity Project.zip"2. Open the "Main" Scene3. Select the "MeshRenderer" Gam... Read more
Screen.fullScreen is set to "False" when Display.Activate is used
How to reproduce:1. Open the attached project "FullScreenFalseRepro.zip"2. Build And Run the project3. Exit the Player4. Open the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation