Search Issue Tracker
PlayerSettings.SetGraphicsAPIs doesn't update player editor window
After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test". 2. Open player settings (E... Read more
Input System not registering multiple inputs
Reproduction steps: 1. Open the user attached project "New Input System" 2. Open the scene "assets/test" 3. Enter Play mode 4. Use b... Read more
Light artefacts visible in Scene and Game view when changing Cube GameOb...
Steps to reproduce: 1. Create project using 3D URP template 2. Create Cube GameObject in the project 3. Make sure Cube GameObject... Read more
The Camera Component field is called "Back Ground" instead of "Backgroun...
How to reproduce: 1. Create a new Unity project and a new scene in it 2. In the Hierarchy, select the "Main Camera" GameObject 3.... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce: 1. Open the attached project 2. Open and play Master scene 3. Click on each of the boxes in the demo project and d... Read more
Different build sizes between Editor build and command-line build when "...
Reproduction steps: 1. Open the attached "repro_IN-95316" project 2. Open the "Build Settings.../Build Profiles" window ("File -> ... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
[Hub] Errorlevel value is set to 1 when executing Hub CLI commands
How to reproduce: 1. Download and extract the "HubErrorLevel.zip" attachment 2. Open the Test.bat file with a text editing program 3... Read more
Prefab variant reference is lost when assigned by click-and-drag in Pref...
How to reproduce: 1. Open the attached “IN-85814“ project 2. In the Project window (Project → Asset), double-click on the “Test Vari... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Calculating time durations in RenderDoc with DX12 causes 'Device Lost error' popup