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0
votes
Fixed

PlayerSettings.SetGraphicsAPIs doesn't update player editor window

Graphics - General

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Mar 30, 2015

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Version/s: 5.1.0a5

After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test". 2. Open player settings (E... Read more

0
votes
Fixed

Input System not registering multiple inputs

Package: Input System

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Nov 26, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps: 1. Open the user attached project "New Input System" 2. Open the scene "assets/test" 3. Enter Play mode 4. Use b... Read more

0
votes
Won't Fix

Light artefacts visible in Scene and Game view when changing Cube GameOb...

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Oct 08, 2024

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Version/s: 2023.3.0b7, 6000.0.23f1, 6000.1.0a7

Steps to reproduce: 1. Create project using 3D URP template 2. Create Cube GameObject in the project 3. Make sure Cube GameObject... Read more

0
votes
Won't Fix

The Camera Component field is called "Back Ground" instead of "Backgroun...

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Aug 23, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1

How to reproduce: 1. Create a new Unity project and a new scene in it 2. In the Hierarchy, select the "Main Camera" GameObject 3.... Read more

4
votes
Won't Fix

OnPointerUp is called when dragging mouse from the object which is a chi...

UI

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Jun 02, 2016

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Version/s: 5.4.0b19

How to reproduce: 1. Open the attached project 2. Open and play Master scene 3. Click on each of the boxes in the demo project and d... Read more

7
votes
In Progress

Different build sizes between Editor build and command-line build when "...

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 7000.0.0a1

Reproduction steps: 1. Open the attached "repro_IN-95316" project 2. Open the "Build Settings.../Build Profiles" window ("File -> ... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

0
votes
By Design

[Hub] Errorlevel value is set to 1 when executing Hub CLI commands

Package: HUBX

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Dec 09, 2020

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Version/s: 2.4.2

How to reproduce: 1. Download and extract the "HubErrorLevel.zip" attachment 2. Open the Test.bat file with a text editing program 3... Read more

0
votes
Won't Fix

Prefab variant reference is lost when assigned by click-and-drag in Pref...

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Oct 10, 2024

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Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1

How to reproduce: 1. Open the attached “IN-85814“ project 2. In the Project window (Project → Asset), double-click on the “Test Vari... Read more

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