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GameObjects are not visible after entering Play Mode when calling the Co...
How to reproduce: 1. Open the attached project's Scene labeled "New Scene" 2. Observe the Cubes in the Game View 3. Enter the Play M... Read more
Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...
Reproduction steps: 1. Open user's attached project 2. Open scene "Prototype" 3. In the project window, open Scripts > "CoroutineHan... Read more
The Inspector is empty when selecting the Blend Tree that has been copie...
How to reproduce: 1. Open the attached "BlendTree" project 2. Open the Animator (Window->Animation->Animator) 3. In the Project wind... Read more
[Windows] Check for updates window does not appear on startup
Check for updates window does not appear on startup even if Check for updates checkbox is selected. To repro: 0. Precondition: in... Read more
Editor freezes and memory usage increases when moving a selector between...
How to reproduce: 1. Open the attached project (case-1274584.zip) 2. Open the UI Builder window (Window -> UI -> UI Builder) 3. Drag... Read more
[Linux editor] prefab overrides window not registering input, just closes
-error: the lilltle popout window to selectivly apply prefab overrides just vanishes when clicking into it --works well on Windows e... Read more
[Metal] Crash on glEnable when calling glEnable(GL_POINT_SMOOTH) in OnPr...
Steps to reproduce: 1. Open the attached project ("StrippedScene.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: ... Read more
[NetCode] Entity is not rendered and Rotation values are NaN when GhostC...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Cube to appear i... Read more
[Shuriken] ParticleSystem is not rendered into a texture when using a Co...
How to reproduce: 1. Open the attached "CommandBufferBug.zip" and Scenes/SampleScene scene 2. Select the TheVegetationEngine/GlobalV... Read more
Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPerD...
How to reproduce: 1. Open the attached project named "TPC_StripRepro.zip" 2. Open Project Settings -> Editor -> Shader Compilation -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette 'Z Position' value changes/reverts to the previous value when hovering in the Scene
- Creating a Grid in the scene and then deleting it removes the default Grid
- Default Tile Palette layout cuts of the part of Tile Palette preview
- Editor crashes when specifying BuildOptions.DetailedBuildReport and building a player with a lot of assets
- Crash on UndoManager::Undo when undoing SpriteAtlas Compression value changes