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Votes

0

Found in

2022.3.55f1

6000.0.32f1

6000.1.0a9

Issue ID

UUM-91449

Regression

No

Crash on UndoManager::Undo when undoing SpriteAtlas Compression value changes

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Reproduction steps:
1. Open the attached “IN-90752.zip” project
2. In the Project window, locate and select the “TilemapSpriteAtlas” asset
3. In the Inspector window, change the Compression value to “None” (any other value also works)
4. Press CTRL + Z (undo shortcut) on your keyboard
5. When prompted, select “Cancel” in the Dialog Box
6. Observe the crash

Reproducible in: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9
Could not test with: 2021.3.47f1 (undo shortcut does not affect the Compression value)

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

First few lines of stacktrace:

{noformat}0x00007ff6c08820d0 (Unity) UndoManager::Undo
0x00007ff6c033b0b2 (Unity) MenuController::ExecuteMenuItem
0x00007ff6c033a7f6 (Unity) MenuController::ExecuteMainMenuItem
0x00007ff6befe49a7 (Unity) EditorApplication_CUSTOM_ExecuteMenuItemInternal
0x00000178c3ab96e5 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.EditorApplication:ExecuteMenuItemInternal (string,bool){noformat}

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