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0
votes
Fixed

DCICE002 error is thrown when having two JobHandles in OnUpdate function

Package: Entity Component System (ECS)

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Mar 29, 2020

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Version/s: 0.11.0-preview.7

How to reproduce: 1. Open the attached project "case_1231566-Project.zip" 2. Observe the Console Window Expected result: No errors ... Read more

0
votes
Fixed

[VFX] VFX graph and the Scene are rendered black when setting a high Col...

Package: Visual Effect Graph

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May 29, 2020

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Version/s: 9.0.0-preview.13

Reproduction steps: 1. Open the project from the attached file "1251643.zip"(link in edit) 2. Right-click in the Project window and ... Read more

4
votes
Fixed

A fabric with a Cloth component bounces up and down when the project has...

Cloth

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May 30, 2020

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Version/s: 2019.2.0a7, 2019.3, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1251897 repro" project 2. Open the "SampleScene" from the Assets folder 3. Enter Play Mode ... Read more

0
votes
Fixed

Cinemachine + Timeline Blending Cinemachine track via timeline allocate ...

Package: Cinemachine

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Jun 02, 2020

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Version/s: 2.6.0-preview.5

How to reproduce: 1. Open attached project "CinemachineGCAlloc.zip" and scene "Timeline" 2. Enter Play mode 3. Open Window -> Analy... Read more

0
votes
Fixed

Crash in PhysicsHistoryBuffer_CanBeReadInParallel

Package: Unity Netcode

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Jun 03, 2020

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Version/s: 0.2.0-preview.3

To repro: 1. Open sampleproject and install com.unity.transport@0.3.1-preview.3 com.unity.netcode@0.2.0-preview.4 2. Run PhysicsHi... Read more

0
votes
Won't Fix

Machine lags when instancing properties are absent from the MaterialProp...

Graphics - LowLevel

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Jun 02, 2020

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Version/s: 2017.4, 2019.3.16f1, 2020.2

How to reproduce: 1. Download attached "case_1115627-instancingCrash.zip" project and open in Unity 2. Open the "SampleScene" Scene ... Read more

0
votes
Fixed

Assertion failed on expression: 'rs->textureID == realRS->textureID'

Graphics Device Features

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Jun 03, 2020

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Version/s: 2020.2.0a14

This assert (and same for width & height) semi-randomly hits on debug built unity (maybe a console message on release) and it's anno... Read more

0
votes
By Design

[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...

Package: Scriptable Render Pipeline Universal

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Apr 21, 2020

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Version/s: 9.0.0-preview.14

Reproduction steps: 1. Open the attached project ("case_1240240-BufferBug.zip") 2. Open the repro scene ("ReproductionScene") 3. Swi... Read more

0
votes
Fixed

[HDRP] Disabling Motion Vectors and enabling MSAA leaves a texture water...

Package: Scriptable Render Pipeline HD

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May 29, 2020

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Version/s: 7.3.1

Reproduction steps: 1. Open the user's attached project "JitterReproduction.rar" 2. In the Project window open "SampleScene.unity" u... Read more

0
votes
Fixed

[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...

Package

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Jun 02, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a13

How to reproduce: 1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity 2. Open "SampleScene" s... Read more

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