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[macOS] Developer Tools Access window pops up when trying to quit from F...
Reproduction steps: 1. WARNING: save any unsaved data as after reproducing this you will need to restart your PC 2. Open project in ... Read more
[Profile Analyzer] Times are cut off in Marker Summary when Times are to...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. In the... Read more
Package Manager refresh animation is too fast when packages are being re...
To reproduce: 1. Open attached project ("case_1248718.zip") 2. Open Window > Package Manager 3. Observe the refresh animation Expec... Read more
Loading a scene with addressable in Player loads null prefab
Reproduction steps: 1. Open attached "PrefabLoadBug.zip" 2. Clean the addressables (windows/asset management/addressable/group, menu... Read more
[Terrain] Error thrown On canceling "Import Raw Heightmap" under "Textur...
When "Import Raw Heightmap" is closed or Cancel the Importing Raw Heightmap from "Terrain Settings", then it causes the editor to th... Read more
Assembly References to package assemblies break IDE projects
How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more
[macOS] Fatal Error "attempt to write a readonly database" when rebuildi...
Reproduction steps: 1. Create a new project in an External Storage Device (HDD/SSD) 2. Close the project and delete the Library fold... Read more
[HDRP] Reflection text is clipped of Transparent Screen Space Reflection...
Reflection text is clipped of Transparent Screen Space Reflection under Lighting in HDRP Default Settings. Steps to repro: 1. Creat... Read more
[HDRP] ArgumentNullException errors are thrown on disabling "Big Tile Pr...
ArgumentNullException errors are thrown on disabling "Big Tile Prepass" under Light Loop debug in HDRP Default Settings. Steps to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file