Search Issue Tracker
Fixed in 10.0.0
Votes
0
Found in [Package]
9.0.0
Issue ID
1249011
Regression
No
[HDRP] Reflection text is clipped of Transparent Screen Space Reflection under Lighting in HDRP Default Settings
Reflection text is clipped of Transparent Screen Space Reflection under Lighting in HDRP Default Settings.
Steps to repro:
1. Create a new HDRP template project.
2. Edit > Project Settings > HDRP Default Settings.
3. Lighting > Screen Space Reflection > Transparent Screen Space Reflection.
Actual Result:
Reflection text is clipped under Lighting in HDRP Default Settings.
Expected Result:
Reflection text should not be clipped under Lighting in HDRP Default Settings.
Reproducible in:
2020.2.0a12, 2020.1.0b9, 2020.1.0a23 with Package version: 9.0.0.
Note: Transparent Screen Space Reflection option is introduced in Package Version: 9.0.0
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 10.0.0):
Fixed in Package version: 10.0.0-preview.27.