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0
votes
Fixed

AssetPreview.IsLoadingAssetPreview returns false when a preview is reque...

Asset - Database

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Mar 23, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "AssetPreview_IsLoadingAssetPreview.zip"2. Open the Test Window (Test > Open Test... Read more

0
votes
Fixed

[HDRP] Issue with HDRP default global settings upgrade. Lens flares shou...

Package: Scriptable Render Pipeline HD

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Apr 12, 2021

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Version/s: HDRP/hd_lens_flare branch

This is a discussed issue with the developers. Looks like the migration code might not be working properly in certain cases. Reprodu... Read more

7
votes
Fixed

Editor crashes while exiting play mode

Asset - Database

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Apr 12, 2021

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Version/s: 2019.4.23f1, 2019.4.24f1

Steps:1. Open attached project2. Assign NewBehaviourScript to any GameObject in Hierarchy3. Drag to the Project Browser to convert t... Read more

0
votes
Won't Fix

[Profiler(Standalone Process) ] "get_dataPath can only be called from th...

Package

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Apr 12, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0a13

"get_dataPath can only be called from the main thread" exception thrown on opening Profiler (Standalone) Steps to Reproduce: 1. Crea... Read more

0
votes
Fixed

[Linux] Popup Windows are not able to shrink.

Linux

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Apr 06, 2021

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Version/s:

From this slack convo: https://unity.slack.com/archives/CD5NVCURK/p1617204145033900 We've seen some bad behavior with popup windows ... Read more

0
votes
Fixed

IBP: Windows Mono builds don't build in Mac

Build Pipeline

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Apr 12, 2021

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Version/s: 2018.2.0a4, 2021.2

-e: see title -repro:--Create new project on OSX--Create a c# script--Generate a solutions file for the project--Try building a play... Read more

0
votes
Fixed

[UIR] GroupTransform has invalid self-clipping

UI Toolkit

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Apr 12, 2021

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Version/s: 2020.2.6f1

When UsageHints.GroupTransform is set on a VisualElement its self clipping is incorrect. Repro steps:1. Open the attached project2. ... Read more

0
votes
Duplicate

[Shadergraph][11.x] Placing a property onto the graph in a subgraph thro...

Package: Shader Graph

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Apr 12, 2021

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Version/s: 11.x.x

Repro steps:1. Create a subgraph2. Create a property3. Drag the property onto the graphExpected result: no errorActual result: error... Read more

0
votes
Fixed

[Shadergraph] Reordering and then renaming enum entries breaks existing ...

Package: Shader Graph

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Apr 12, 2021

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Version/s: 10.2.2

Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create an Enum keyword on a shadergraph2. Drag the keyword onto the gr... Read more

0
votes
Fixed

[Shadergraph] Default inputs for keyword nodes is vec4s even though they...

Package: Shader Graph

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Apr 12, 2021

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Version/s: 10.2.2

Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create a boolean or enum keyword2. Drag it onto the graph Expected res... Read more

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