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1
votes
Fixed

[Scripting] NamespaceParser fails when ScriptableObject class is inside ...

Scripting

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May 14, 2020

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Version/s: 2020.1.0a7, 2020.1.0b8, 2020.2

How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more

0
votes
Fixed

[HDRP] White mesh previews and thumbnails in the Project Browser

HD RP

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Apr 14, 2020

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Version/s: 2020.2.0a4

Steps to reproduce : - create an empty HDRP project - import any 3D object or create a new material - assign a volume profile to st... Read more

0
votes
Fixed

[ShaderGraph] ShaderGraph window does not update its contents when the g...

Package: Shader Graph

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May 14, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open user-submitted project (GradientCustomNode.zip) 2. Open the CustomGradient/CustomGradient.shadergraph 3. R... Read more

0
votes
Duplicate

Unity kernel crashes Mac with OpenGL when only Intel Graphics are present

MacOS

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce: 1. Open new Unity project on Mac with only integrated Intel Graphics 2. Switch Graphics API from Metal to OpenGL ~... Read more

0
votes
Won't Fix

Transparent texture looks different in the Texture Preview and in the Sc...

Texture

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Apr 09, 2020

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Version/s: 2018.4, 2018.4.16f1, 2020.2

How to reproduce: 1. Open the project "case_1235656-texture-linear" 2. Open the Scene "SampleScene" 3. Make sure that the Color Spac... Read more

0
votes
Fixed

[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...

Package: Unity Jobs System

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May 14, 2020

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Version/s: 0.9.1-preview.15

Reproduction steps: 1. Open attached project ("818646_EntitySafety.zip") 2. Open SampleScene scene 3. Enter Play mode Expected resu... Read more

3
votes
Fixed

[HDRP] GameObjects with transparent materials are not visible when using...

Package: Scriptable Render Pipeline HD

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May 06, 2020

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Version/s: preview - 5.6.1

How to reproduce: 1. Open the attached project "1224345.zip" 2. Open the "Test" scene 3. Enter Play Mode Expected result: yellow an... Read more

0
votes
Duplicate

[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...

Profiling

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May 14, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a11

How to reproduce: 1. Create a new project 2. Open Profiler (Window->Analysis->Profiler) 3. Turn on Deep Profiling and Call Stacks 4.... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "TestComputeShader.zip" 2. In Project window, double click on "test" to open the compute... Read more

0
votes
Fixed

[Android][IL2CPP][macOS] Android IL2CPP building fails

Mobile

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May 04, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.1, 2020.2

Steps: 1. Create a new project 2. Build Settings > Switch to Android 3. Player Settings > Other Settings > Scripting Backend > IL2CP... Read more

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