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[Scripting] NamespaceParser fails when ScriptableObject class is inside ...
How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more
[HDRP] White mesh previews and thumbnails in the Project Browser
Steps to reproduce : - create an empty HDRP project - import any 3D object or create a new material - assign a volume profile to st... Read more
[ShaderGraph] ShaderGraph window does not update its contents when the g...
How to reproduce: 1. Open user-submitted project (GradientCustomNode.zip) 2. Open the CustomGradient/CustomGradient.shadergraph 3. R... Read more
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce: 1. Open new Unity project on Mac with only integrated Intel Graphics 2. Switch Graphics API from Metal to OpenGL ~... Read more
Transparent texture looks different in the Texture Preview and in the Sc...
How to reproduce: 1. Open the project "case_1235656-texture-linear" 2. Open the Scene "SampleScene" 3. Make sure that the Color Spac... Read more
[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...
Reproduction steps: 1. Open attached project ("818646_EntitySafety.zip") 2. Open SampleScene scene 3. Enter Play mode Expected resu... Read more
[HDRP] GameObjects with transparent materials are not visible when using...
How to reproduce: 1. Open the attached project "1224345.zip" 2. Open the "Test" scene 3. Enter Play Mode Expected result: yellow an... Read more
[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...
How to reproduce: 1. Create a new project 2. Open Profiler (Window->Analysis->Profiler) 3. Turn on Deep Profiling and Call Stacks 4.... Read more
HLSLcc compute shader for loop condition is generated incorrectly in shader
How to reproduce: 1. Open attached project "TestComputeShader.zip" 2. In Project window, double click on "test" to open the compute... Read more
[Android][IL2CPP][macOS] Android IL2CPP building fails
Steps: 1. Create a new project 2. Build Settings > Switch to Android 3. Player Settings > Other Settings > Scripting Backend > IL2CP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph's Simple Noise node preview is black when no Active Targets are selected
- AudioSource starts playing at full volume when AudioMixerGroup is unloaded
- Audio fails to play in the WebGL Player when its clips are played in the Timeline
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project