Search Issue Tracker
Duplicate
Votes
0
Found in
2017.4
2020.2
2020.2.0a11
Issue ID
1247231
Regression
No
[Profiler] Searching is very slow in Raw Hierarchy when deep profiling and call stacks are enabled
How to reproduce:
1. Create a new project
2. Open Profiler (Window->Analysis->Profiler)
3. Turn on Deep Profiling and Call Stacks
4. In the Profile Modules check CPU Module
5. Select to record Editor
6. Start recording
7. Stop recording after around 300 frames
8. In the Module details panel, top left select Raw Hierarchy option
9. In the Module details panel, top right select Show Related Objects option
10. In the Module details panel search bar type in "GC.Alloc"
Expected result: Typing in does not lag
Actual result: Typing in lags
Reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
-
Resolution Note (2020.2.X):
Fixed in 2020.2.0a21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #967289