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System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more
Custom View/Projection matrices not used when drawing Meshes with the Co...
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: When using the CommandBuffer to draw a mesh... Read more
[macOS][M1] Segmentation fault error is thrown when running the usymtool...
How to reproduce:1. Open the Terminal Window2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/Too... Read more
GUID conflict errors are thrown when the Analytics Library and Analytics...
Reproduction steps:1. Create a new project2. Click Window -> Package Manager in the Menu Bar3. Install the "Analytics Library" an... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce:1. Open the attached project (case-1313367_CharacterController)2. Click Play3. Observe the character jumping and th... Read more
[Android] [Input System] Right analog stick tracking is erratic when usi...
Reproduction steps:1. Download and open the attached project: "TestAndroidGamepadBug.zip"2. Build the project and install it on an A... Read more
[iOS] All scheduled notifications are thrown when using iOSNotificationL...
Reproduction steps:1. Create or open a Unity project2. In the menu bar, press "Windows" > "Package manager"3. Add the "Mobile Not... Read more
[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
WebGL Template variables are inlined
How to reproduce:1. Open the attached project "Project-Q.zip"2. Open Project Settings > Player > WebGL > Resolution and Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color Picker preview rectangle doesn’t update when adjusting colors for Specular color field for Terrain Layer
- Character Controller fall through the ground when touches 100 colliders
- Paragraph Spacing and the 'line-height' tag are not working when the Advanced Text Generator is enabled
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added