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[HDRP][Templates] - Line Endings are not set to OSNative by default when...
When using the HDRP Template, line endings will be set to Unix or Windows depending on the version of Unity you are using. This sett... Read more
[Profile Analyzer] Not enough room to display large Frame Ranges when Co...
Reproduction steps: 1. Open attached project "ProfileAnalyzer.zip" 2. Enter Play Mode 3. After the frames reach 4-digits, in Profile... Read more
[Profile Analyzer] Console warning when using Compare and clicking the F...
Reproduction steps: 1. Open attached project "ProfileAnalyzer.zip" 2. Enter Play Mode 3. After the frames reach 4-digits, in Profile... Read more
[Package Manager] Unable to uninstall cinemachine package
-NullReferenceException error is thrown on selecting installed cinemachine package. -Unable to select installed cinemachine package ... Read more
[URP] [Shaders] Billboard renderer and standard shader materials do not ...
Steps to reproduce: 1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene 2. Notice that the tree has... Read more
Sprite becomes offset from 2D Animation bones when undoing last 2D Anima...
How to reproduce: 1. Open the attached project "testingoproject" 2. Open the Scene "HazelScene" 3. Move a bone of the "HazelIK Varia... Read more
[Universal RP][Templates] Line Endings are not set to OSNative by defaul...
When using the Universal RP Template, line endings will not be set to OSNative. This setting should be set to OSNative by default un... Read more
Crash on GfxDeviceD3D11Base::SkinOnGPU when importing or reimporting a b...
Reproduction steps: 1. Import the attached .unitypackage to any project ("1230188.unitypackage") 2. If the crash didn't happen on im... Read more
Personal layout/Inspector: some text unreadable (white on white
In the Personal Layout editor UI, some buttons in the Inspector display unreadable text (white on white). This is a regression from ... Read more
Black border around editor windows at non-integer scaling
There is a black border around editor windows at non-integer UI scaling factors. 1. Set UI Scaling to 125% (either through preferen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation
- [IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Android development builds
- Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting
- Errors are thrown and the view is not rendered properly when using Overlay Camera with Non-Default 2D Renderer