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[Encoding/compression] Lightmap Encoding Quality settings do not apply t...
Steps to reproduce: 1. Download and open the attached project 2. Open SampleScene 3. Bake the lighting 4. Navigate to Project Setti... Read more
Crash on UnityEngine.TerrainData.set_detailPrototypes when adding Terrai...
Reproduction steps: 1. Open the attached project ("1230182.zip") 2. Open "SampleScene" 3. Select "Terrain" in the Hierarchy 4. Open ... Read more
[Linux editor] empty WebGL project fails building
-e: see title, project fails building throwing errors -tested on Ubuntu 18.04.4 LTS --fails with 2019.3.7, 2020.1b1, 2020.2a5 -repr... Read more
New fast mid-phase doesn't get disabled automatically on UWP Hololens
1. What happened A mesh collider has a cooking option 'Use Fast Midphase.' This option is supposed to be disabled automatically when... Read more
Visual artifacts appear when window is being minimized and reopened usin...
How to reproduce: 1. Open the attached '1201766.zip' project from the link given in Edit 2. Build And Run project 3. Once project is... Read more
[URPTemplate] [Gles3] Custom shader fails to compile on Adreno 306 GPU
Steps to reproduce: 1) Download attached project and open in Unity 2) Add URP 9.0.0 package from here: https://github.com/Unity-Tech... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro: 1. Open the attached project. 2. Open Cube Animator > Double ... Read more
[Post-Processing] Effects do not display when Postprocessing profile rea...
Post-Processing effects do not display when Postprocessing profile reassign after resetting "Post-process Volume" component Steps ... Read more
"Color Picker not supported on this platform" error is thrown when UseOS...
Steps to reproduce: 1. Create a new project 2. Create a new script and open it 3. Write "EditorPrefs.SetBool("UseOSColorPicker", tru... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce: 1. Open the attached "fp16Test" Project 2. Switch the target platform to iOS or Android 3. In the Project window, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Android development builds
- Configurable Joints are not scaled when the GameObjects containing the Joints are scaled
- Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject
- [Metal] "undeclared identifier 'RemapFoveatedRenderingResolve'" error is thrown when compiling a shader
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting