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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X

Votes

0

Found in

2021.3.45f1

2022.3.51f1

6000.0.24f1

6000.1.0a1

Issue ID

UUM-85472

Regression

No

Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject

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Reproduction steps:
1. Open the attached “IN-86926.zip” project
2. Open the “Menu” Scene
3. Enter the Play mode
4. Observe the Game view

Expected result: Filmrolls (“FilmanimatorA” and “FilmanimatorB” GameObjects) transition into the Scene from top and bottom
Actual result: Only the bottom filmroll transitions into the Scene, the top one animation is already in the Scene

Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

Reproduced on: Windows 11
Not reproducible on: No other environment tested

Notes:
- The animation works correctly when viewing the Preview in Animation tab
- The exiting animation (after mouse click is detected in the Game view) is also affected, however it affects the bottom GameObject
- Deleting the Library folder made both GameObjects (“FilmanimatorA” and “FilmanimatorB”) lose their start animation, however the exiting animation then worked correctly on both of them

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