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"Unable to find player assembly" warnings logged to the Console when bui...
How to reproduce: 1. Create a new empty URP project 2. Import the Burst package 3. Import the Jobs package 4. Build the project ... Read more
SparseTexture clears the first six loaded Mips when the 7th Mip is loaded
Steps to reproduce: 1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets) 2. Enter Play Mode 3. ... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more
Merge conflict in ProjectVersion.txt causes 'Unable to parse file' error...
Steps to reproduce: 1. Start a new project 2. Open ProjectSettings/ProjectVersion.txt file of your newly created project 3. Write an... Read more
Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps: 1. Open the attached project or create a new empty project 2. Build and run the project on Android device 3. Che... Read more
[Quest] Application.quitting does not get triggered on Oculus devices
Reproduction steps: 1. Open the user’s attached project 2. Build and Run using Android build platform 3. Observe the results via ... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. Wait a... Read more
[OculusXR][GLES][BiRP] Android external OES texture does not render when...
Steps to reproduce: 1. Open the attached user's project "ExternalImageLowOverheadMode.zip" 2. Make sure that Graphics API is set t... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip) 2. Observe the warning in the console Expected: field with SerializeField attribute do n... Read more
TransformAccessArray.Add behaves differently when the argument is null a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled