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"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"
Reproduction steps: 1. Open "TestProject.zip" project 2. Open "textgeneration" scene 3. Enter Play mode 4. Look at the Console outp... Read more
MeshRenderer.AdditionalVertexStreams collapse static meshes, regression ...
Steps to reproduce: 1. Open the attached project 2. Open the "Test" Scene 3. Play 4. Notice that object collapsed Regression introd... Read more
AssetBundle Materials are missing keywords in Builds when AssetBundles w...
How to reproduce: 1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f1 2. Build AssetBundl... Read more
"Assertion failed: Failed to insert item" error is thrown when scripts c...
How to reproduce: 1. Open given Unity project 2. Observe Assertion failed errors 3. Go to Component -> Scripts 4. Notice that not al... Read more
"Unexpected node type." Error is thrown and no Exception is caught when ...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Enter the Play Mode 3. Observe the Console Window Expected... Read more
AR Camera does not work with Video Player on ARCore
Copied from https://github.com/Unity-Technologies/arfoundation-samples/issues/7 " I tried out AR Foundation a little by placing a p... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more
[Android][IL2CPP] System.Threading.ThreadPool sometimes causes Player to...
How to reproduce: 1. Open the user’s attached “threadpool-crash” project 2. Build and Run the “SampleScene” Scene on Android devic... Read more
SparseTexture clears the first six loaded Mips when the 7th Mip is loaded
Steps to reproduce: 1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets) 2. Enter Play Mode 3. ... Read more
"Unable to find player assembly" warnings logged to the Console when bui...
How to reproduce: 1. Create a new empty URP project 2. Import the Burst package 3. Import the Jobs package 4. Build the project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled