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"Unable to find player assembly" warnings logged to the Console when bui...
How to reproduce: 1. Create a new empty URP project 2. Import the Burst package 3. Import the Jobs package 4. Build the project ... Read more
[Quest] Application.quitting does not get triggered on Oculus devices
Reproduction steps: 1. Open the user’s attached project 2. Build and Run using Android build platform 3. Observe the results via ... Read more
Burst Complier throws the error "Internal compiler error for Burst ILPos...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure to switch to target Platform to Android 3. Observe the... Read more
Navigating between input fields with Tab does not enable opportunity to ...
Steps to reproduce: 1) Open Unity and create a new project 2) Add an empty gameObject in the Hierarchy window 3) In the Inspector w... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip) 2. Observe the warning in the console Expected: field with SerializeField attribute do n... Read more
[iOS] QualitySettings.resolutionScalingFixedDPIFactor does not update in...
To reproduce: 1. Download attached "case_1156467-ResolutionScalingFixedDPIFactor_BUG.zip" project and open in Unity 2. Open "Sample... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce: 1. Open user attached project 2. Build to Android device 3. Run the logcat and run the application Result: "Unabl... Read more
[tvOS] Pressing the menu button on AppleTV remote doesn't exit to home s...
How to reproduce: 1. Download and open the attached project "tvosbug.zip" 2. Build and run it on tvOS 3. Press the menu button on Ap... Read more
[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project. 2.Build and run on Android device. 3.Open pro... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps: 1. Open project attached (GoIPhysXCrashRepro.zip) 2. Open scene crashtest1. 3. Press play. 4. Wait for 1-3 minut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenXR][HDRP] XR Fails to initialize and black screen is present when waking up the HMD with DLSS enabled
- Baked reflection color of clouds does not match the Scene sky color when generating lighting in Unity
- The sampling result will have black artifacts when using URP Sample Buffer with UV value set to 1
- "Assertion failed on expression" errors thrown in Console when opening Profiler (Standalone Process) window
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled