Search Issue Tracker
Fixed in 0.1.18-preview
Votes
0
Found in [Package]
0.1.15-preview
Issue ID
1292966
Regression
No
[Linux Toolchain] Constant warning on script compilation when LinuxIL2CPP player not installed
Reproduction steps:
1. Don't have the Linux module installed.
2. Open attached project "Toolchain.zip"
3. In Project window, open Assets/Test.cs
4. In script editor, uncomment line 10 and save script
5. Observe editor's Console window
Expected result: No warnings in Console
Actual result: "Build target directory for LinuxStandaloneSupport does not exist!" warnings in Console
Reproducible with: 0.1.15-preview (2019.4.29f1, 2020.1.14f1, 2020.2.0b12, 2021.1.0a6)
Could not test with: 2018.4.29f1 (Toolchain Linux package unavailable)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment