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[Lighting] Failed to find a suitable OpenCL device error is thrown on se...
Failed to find a suitable OpenCL device error is thrown on selecting Progressive GPU light mapper. Unable to switch to Progressive G... Read more
[Probuilder] NullReferenceException in ProBuilder.TransformUtility.Repar...
A series of errors pop in the console when attempting to centre the pivot of a probuilder object. Repro steps: - made a cube and mo... Read more
[TMP] OnEndEdit is not called when clicking away after scrolling in an I...
Reproduction steps: 1. Open user's attached project "InputFieldBugDemo" and run "SampleScene" 2. Click on the Input Field 3. Scroll ... Read more
[Hub] Hub UI does not reflect the uninstalling state when multiple Unity...
How to reproduce: 1. Open Unity Hub 2. Make sure that you have at least 2-3 Unity versions installed through Hub 3. Queue multiple U... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce: 1. Open the attached project (case_1208474.zip) 2. Switch to the Game window 3. Under Edit > Project Settings > ... Read more
[JOBS] DOTS Editor package causes performance to drop when Object is sel...
Reproduction steps: 1. Open a new or existing project 2. Install DOTS Editor preview.2 - 0.1.0 (Unity versions 2019.3.0b11 and highe... Read more
[HDRP] Realtime reflection probe does not start updating when created at...
How to reproduce: 1. Open "reflectiontest" from the attached project 2. Deselect any object 3. Start Play mode Expected result: The... Read more
Package related errors are thrown when installing Entities 0.4.0-preview...
Reproduction steps: 1. Create a new project 2. Install Entities 0.4.0-package.10 package Expected result: No errors are thrown Actu... Read more
[EditorWindow] [Mac] Floating window disappears and not brought back by ...
Steps to reproduce: 1. Open a new project 2. Open any floating window (e.g. any option from "window" or three dots in existing tab a... Read more
Anisotropic filtering is not applied to Terrain Details when changing Te...
Steps to reproduce: 1. Open the attached project (case_1206564-Anisotropic_Texture_PerTexture.7z) 2. Enter Play Mode and set the Sca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error When over 2GB memory consumption
- WebGL error When over 2GB memory consumption
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"