Search Issue Tracker
Duplicate
Votes
0
Found in
2021.1.0a2
2021.1.0a3
Issue ID
1288211
Regression
No
[Assembly definition] problems when add a new assembly definition reference
steps to repro:
1. create a new project
2. add a new assembly definition asset
3. select the assembly definition asset
4. in inspector, under Assembly Definition References, add a new list item
5. select the round button to open the selector dialog
6. in the dialog popup, double click an Assembly Definition to select it
7. click away from the asset
8. in the save dialog, choose "apply"
Expected: can double click an asset, changes are saved when choosing apply (from dialog options when clicking away from inspector without applying changes)
Actual: sometimes cannot double click asset to select, and changes are not saved when choosing apply
repro: 2021.1.0a3, 2021.1.0a2
no repro: 2021.1.0a1, 2020.2.0b9
Notes:
- ONLY repro on MacOS
- workaround for double click problem: open folder containing required assembly definition (without clicking off the assembly definition being edited) then drag and drop from project view to your new Assembly Definition References list item
- workaround for "apply" problem: instead of clicking off the asset, click apply button at the bottom of the inspector window
- workaround for "apply" problem: if you already clicked off the asset to invoke the dialog, click cancel to retain your changes, then choose apply in inspector
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1309567