Search Issue Tracker
[Shader Graph] Custom Sub Graph node throws error
How to reproduce: 1. Open the attached 'VolumeRenderer.zip' 2. Open 'VolumeRenderer' Sub Graph 3. Right-click -> Create Node -> Sub... Read more
[Terrain] Min/Max Width/Height on Detail Mesh allows Minimum value to be...
When adding or editing a detail mesh in the terrain tools, the fields allow you to enter a minimum value larger than the maximum val... Read more
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce: 1. Open the attached project "case_1199143-Project.zip" 2. Select the "M_BaseHuman" FBX file in the Project Windo... Read more
Crash while instantiating multiple GameObjects with Particle Systems att...
How to reproduce: 1. Open use attached project "FPS Test.zip" 2. Enter Play mode 3. Shoot at the ground using the left mouse button ... Read more
GameObjects with Mesh Colliders jitter erratically when colliding with e...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Press the Space key for a few... Read more
[Animation] Unselected keys are not effected when performing a Ripple mo...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select "Cube" GameObject in the Hierarchy 3. Open th... Read more
Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Open the Profiler window 4. Enter Play mode 5. Pres... Read more
[HDRP] "Culling group was not disposed" message is shown in Editor.log a...
Steps to reproduce: 1. Create a new project with the HDRP template 2. After Unity Editor finishes loading, close it 3. Open Editor.l... Read more
The Realtime Reflection Probe stops affecting its moving parent GameObje...
How to reproduce: 1. Open the project "hdrp2020" 2. Open the scene "SampleScene" 3. Press the Play button 4. Observe the results in ... Read more
[HDRP] Errors are thrown continuously on changing material under "Decal ...
On selecting different material from "Decal Projector (Script)" throws errors continuously (Material doesn't have a float or range p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Input on the UI is not decoupled from the frame rate when using the "OnDemandRendering" method
- It is not possible to hide the toolbar of the Game window when observed in 2022.2 or later streams
- WebGPU error When over 2GB memory consumption
- WebGL error When over 2GB memory consumption
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader