Search Issue Tracker
Fixed
Votes
0
Found in [Package]
7.1.7, 7.1.5
Issue ID
1207345
Regression
Yes
[HDRP] Errors are thrown continuously on changing material under "Decal Projector (Script)" component
On selecting different material from "Decal Projector (Script)" throws errors continuously (Material doesn't have a float or range property '_DrawOrder'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
), refer attached video
Steps to repro:
1. Create a new project with HDRP Template
2. Upgrade High Definition RP Package to 7.1.7
3. Hierarchy > Create > Rendering > Decal Projector
4. Inspector > Decal Projector > Material > Select different Material
Actual Result:
Errors are thrown continuously
Expected Result:
Material get selected without throwing any errors
Tested on Unity version:
2020.1.0a18, 2019.3.0f5
Note: Unable to check on 7.1.2 because this package version was broken
Package Found version: 7.1.7, 7.1.6, 7.1.5
Package working fine version: 7.1.1, 7.0.0
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Add comment