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AssetBundle size reduces after rebuilding it via cmd
How to reproduce: 1. Open the attached project 2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse 3. ... Read more
Builds include the UnityEngine.xml API Documentation file.
How to reproduce: 1. Open attached project 'xmlTest.zip' 2. Build project 3. Go to '{BuildName}_Data\Managed' directory. 4. Find 'Un... Read more
Methods with Conditional attributes aren't fired if preprocessor identif...
Steps to reproduce: 1. Open attached project "825483.zip" 2. Open scene "repro" 3. Open script Definer and notice that class define... Read more
Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work
Collab crashes on closing the Collab Toolbar. Bad CEF cleanup? Stacktrace in editor.log ========== OUTPUTING STACK TRACE =========... Read more
Dynamically loaded textures are displayed incorrectly in WebGL build
Reproduction steps: 1. Open the "bug.zip" project. 2. Build "test" scene for WebGL platform. 3. Play the build 4. Wait for the text... Read more
UnityWebRequest lag when DNS can't resolve domain name given in url
We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url. If we can't connect on so... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce: 1. open attached "DynamicLightingTest.zip" 2. play the scene - light turns on and off every 5 seconds Expected:... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce: 1) Open the latest attached project (OC link). 2) Press 'Play'. The Editor crashes while initializing OculusVR ... Read more
Angle braces confuses compiler in syntactically correct C# code
How to reproduce: 1. Open the attached project 2. Observe the Test.cs compile error CS1525: Unexpected symbol '<' 3. See Test.cs:8--... Read more
Unity crashes on importing fbx files (fbxsdk::KFCurve::KeyGetLeftDerivat...
Steps to reproduce: 1. Try opening the attached project. The editor crashes and the only workaround is by deleting the fbx files t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "The FrameSetting required to render this effect in the Game view depends on a disabled FrameSetting." warning appears when post-processing effects ere enabled in pipeline settings
- Crash on RaiseException when calling maxmath.comb() with the debugger disabled
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'