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"res/mipmap-[density]" folders for launcher icons are missing
Reproduction steps: 1) Open user's attached project 2) Build it for Android 3) Open .apk file using "Winrar" 4) Go to "res" folder -... Read more
[Matchmaking] Connection drop on the second connection attempt
Reproduction steps: 1) Open user's attached project 2) Configure Multiplayer settings in "Services" window 3) Build and run project ... Read more
[Serialization] Object reference becomes undefined when struct is serial...
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run it 4. Notice NullReferenceException - it's caused when str... Read more
Switching the graphics API causes the Editor tabs to become unresponsive...
Switching the graphics API causes the Editor tabs to become unresponsive until the user clicks a button/scene view 1. What happened... Read more
Directional light set to Mixed baking mode affects static game objects w...
To reproduce: 1. Open the project attached by the user 2. Bake Lighting 3. Select "Directional light" game object 4. Change Color pa... Read more
The Editor crashes after launching the project or switching substance fr...
Steps to reproduce the issue: 1. Download and open attached project. 2. Notice that after a few seconds Unity Editor crashes on: #0... Read more
WebGL build does not call Interface functions for native render plugins
Steps to reproduce: 1. open users attached project and build for WebGL 2. play it Expected: visual effects Actual: plugin does not ... Read more
[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...
To reproduce the issue follow the steps: 1. Create new project 2. Import Standard Image Effects assets package 3. Open "TiltShiftHdr... Read more
multiple light spots cause other light spots to disappear
There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce ... Read more
Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Crash". 3. Drag and drop game object named "PREFAB_ME" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "The FrameSetting required to render this effect in the Game view depends on a disabled FrameSetting." warning appears when post-processing effects ere enabled in pipeline settings
- Crash on RaiseException when calling maxmath.comb() with the debugger disabled
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'