Search Issue Tracker

0
votes
Duplicate

[SPS] Deferred rendering player with SPS crashes on exit

VR

-

Jul 27, 2016

-

Version/s: 5.4.0f3

This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more

1
votes
Not Reproducible

[Compute/Shaders] UAV buffer is not setup to pixel shader if using Graph...

Graphics - General

-

Jul 25, 2016

-

Version/s: 5.4.0b21

To reproduce: 1. Open scene TEST_CountRed 2. Run, you can see the log RED 0 3. Comment out the code of line 59&71, comment line 60 ... Read more

0
votes
Fixed

Crash in CxxThrowException when duplicating object

Assets Management

-

Jul 27, 2016

-

Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)") 3. Editor... Read more

0
votes
Won't Fix

Array-fields with the [HideInInspector] attribute are not drawn through ...

IMGUI

-

Jul 25, 2016

-

Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project and the only scene in it. 2. In the Hierarchy window click "Click Me" object. 3. Ope... Read more

0
votes
Fixed

[Standalone][MSE] Unloading an active scene which has a realtime Reflect...

Global Illumination

-

Jul 04, 2016

-

Version/s: 5.4.0b24

Steps to reproduce: 1. open attached "TestBug.zip" 2. build and run 3. wait for a few seconds... - crash build (log attached) This... Read more

0
votes
Fixed

[Linux Editor] Color window shows flipped and offset image when using th...

Linux

-

Jul 26, 2016

-

Version/s: 5.4.0f1

Steps to reproduce: 1) Create a new project. 2) Select 'Main Camera' in the Hierarchy. 3) Double click the 'Background' color box in... Read more

1
votes
Fixed

Mask UI Component needs to be re-enabled in order to mask image correctly

UI

-

Jul 26, 2016

-

Version/s: 5.4.0f2

Steps to reproduce: 1. Open project 2. Open "Mask5.4bf2Report" scene -- Look at the game window. Notice that there are no UI compone... Read more

0
votes
Fixed

Arrays that have more than 64 elements can't be inspected when multisele...

Inspector Functionality

-

Jul 26, 2016

-

Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project 2. In hierarchy, expand "TooBig" and multi select two of its child objects 3. Notice t... Read more

0
votes
Fixed

AudioSource returns wrong time when rotating camera

WebGL

-

Jul 27, 2016

-

Version/s: 5.4.0f1

-e: see title -repro: --Open attached project --Build and run Main scene on browser --Rotate camera around --NOTICE AudioSource.t... Read more

0
votes
Fixed

[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...

Animation

-

Jul 26, 2016

-

Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project 2. Open scene "Curve Test Scene" 3. In hierarchy select "Curve Test" and click on "Ani... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.