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Not Reproducible
Votes
1
Found in
5.4.0b21
Issue ID
817273
Regression
No
[Compute/Shaders] UAV buffer is not setup to pixel shader if using Graphics.Blit() without changing the rendertarget
To reproduce:
1. Open scene TEST_CountRed
2. Run, you can see the log RED 0
3. Comment out the code of line 59&71, comment line 60 in CameraPost
4. Run, you can see the log RED 264, which should be corrrect
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