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Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...
How to reproduce: 1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project 2. Enter Play Mode and wait 3. O... Read more
Changing the Architecture in the Build Settings breaks the Package Manag...
How to reproduce: 1. Create a new project 2. Open the Build settings and Package Manager windows 3. Change the architecture settings... Read more
[LWRP] FBX Assets lose their materials when importing the assets into a ...
How to reproduce: 1. Create a new LWRP project 2. Download and import the attached textures folder(Textures.rar) 3. Download and imp... Read more
[Vector Graphics] Custom pivot point is set when importing SVG Vector Sp...
How to reproduce: 1. Open the attached project ("case_1172332-SVGPivotTest.zip") 2. See in the Scene view that sprites have differen... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce: 1.Create a new Unity project (Unity revision `ad84c73533d2`) 2. Add... Read more
[Android][Timeline] Animated UI Object gets wrong values in Animation wh...
Reproduction steps: 1. Open "WrongAnimationTargetTimeline.zip" project 2. Open "ASDF" scene and Enter Play mode 3. Press the button ... Read more
Selecting constant Physical Size in Editor to set up a UI does not match...
To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity 2. Open "SampleScene" scene 3. Set plat... Read more
[UI] Animation transition is shown as taking different path when transit...
How to reproduce: 1. Open the attached "case_1171704" project 2. Open the "BugScene" 3. Make sure the Animator window of a "Cube" Ga... Read more
Physics.ComputePenetration returns false for some collider combinations ...
Steps to reproduce: 1. Open project (PhysicsComputePenetration WithMeshRenderer.zip) 2. Open the Main scene 2. Select collider and ... Read more
Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...
How to reproduce: 1. Open attached project "BC7AlphaOverride.zip" 2. In Project window, select "Test_L1x" 3. In Inspector window, e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used