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Resetting a custom brush resets the falloff curve to nothing
Resetting a custom brush resets the falloff curve to nothing Problem: if you reset a custom brush, the falloff will reset to a curv... Read more
Custom brush settings have no tooltips
Custom brush settings have no tooltips How to reproduce: 1. Select the terrain 2. Go to the paint terrain tab 3. Select the last vi... Read more
Custom brush list preview in terrain paint menu doesn't update when cust...
Custom brush list preview in terrain paint menu doesn't update when custom brush settings are changed Repro steps: 1. Select the ... Read more
Lighmaps have red tint after baking lights in Linear color space when Li...
To reproduce: 1. Create a new project with Lightweight RP template; 2. Switch platform to Android or iOS; 3. Switch color space to ... Read more
[Terrain] Painting on newly created neighboring terrains results in null...
See: https://github.com/Unity-Technologies/TerrainTools/issues/284 I've only been able to repro this in 2019.2 (not .1 or .3) Repr... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
Crash on start when trying to create SRP Template project
Steps to reproduce: 1) Open Unity hub and create a new LWRP template project Observe the crash while opening the project (same happe... Read more
[Android] "AndroidETC2FallbackOverride.Quality32BitDownscaled" does not ...
Reproduction steps: 1. Open "ETC2 fallback system legacy packer.zip" project 2. Open "Test" scene 3. Change Platform to Android 4. E... Read more
Application.lowMemory event doesn't fire on UWP
Steps to reproduce: 1. Download attached project 2. Open LoadImageTest.cs 3. Comment line 68 4. Build project for UWP 5. Open VS stu... Read more
Projects with script amount exceeding the maximum number of Win32 menu i...
How to reproduce: 1. Open tester-submitted project (ManyScripts) 2. See the Console window Expected result: the Console does not ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window
- "Sample Gradient" node can be connected to the "Sub Mesh Mask" input and makes the VFX Graph uncompilable