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4
votes
Fixed

[Android/UI]UI Buttons become black after repeated switching platforms a...

Android

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May 20, 2016

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Version/s: 5.3.5f1

To reproduce: 1) Open attached project 2) Go to Builds / Builder Window 3) Click Open MainScene button 4) Click "Reset to S.." butt... Read more

0
votes
Won't Fix

Steamworks.NET API wrapper crashes the Editor

Mono

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Jul 13, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the attached project 2. Open Steam and log in 3. Play scene Result: Editor crashes after a few seconds ... Read more

0
votes
Fixed

[ParticleSystem] Playing the scene with more than 270 particle prefabs c...

Shuriken

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Jul 13, 2016

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Version/s: 5.3.5p4

How to reproduce: 1. Open the attached project 2. Play the scene 3. Crash Note: The limit of particle prefabs is 270 then editor do... Read more

0
votes
Fixed

Drag-and-dropping images into Scene View does not support multi-selection

2D

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Jul 15, 2016

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Version/s: 5.5

repro: - select 2 assets in a folder - drag them to scene view - result: only one gets imported Read more

0
votes
Won't Fix

Passing floating point numbers to SelectionGrid Rect makes button blurry

IMGUI

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Jul 13, 2016

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Version/s: 5.3.5f1

1. Open my attached project(813810 repro) 2. Play Main Level scene Notice GridReal button is a little bit blurry. This happens be... Read more

0
votes
Fixed

Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...

UI

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Jul 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce: Download and try opening the project. Actual result: The Editor crashes. Expected result: The project should b... Read more

0
votes
Fixed

[tvOS] App remains paused when a played video is closed with menu button

tvOS

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Jul 14, 2016

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Version/s: 5.4.0b25

To Reproduce: 1. Build and run the attached app on iOS. 2. Click on any of the play video buttons. 3. Click the 'Menu' button. 4. O... Read more

0
votes
Fixed

Crash when destroying state while working with AssetDatabase

Scripting

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Open scene named "Test". 3. In the "Hierarchy" window create a new game object. 4. ... Read more

0
votes
Fixed

[DX11] GPU Skinning + Tessellation shaders crash AMD drivers

DirectX

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Jul 13, 2016

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Version/s: 5.4.0b25

If the last thing rendered before GPU skinning starts was using tessellation shaders, then the actual GPU skinning crashes AMD drive... Read more

5
votes
Fixed

Setting Wireframe alpha color setting to 0 doesn't make wireframe transp...

Scene/Game View

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Jul 02, 2016

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Version/s: 5.4.0b23

1. Open new project in 5.4.0f1 2. Attach a Cube gameobject to scene 3. Set scene Shading mode to Wireframe 4. In Edit->Preferences ... Read more

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