Search Issue Tracker

0
votes
Fixed

Memory leak occurs due to TransformStreamHandle memory not being dealloc...

Animation

-

Jul 03, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (Repro_project-leak-685090) 2. Open the Profiler window and click on the 'Memory' s... Read more

0
votes
Fixed

Playable Director's Playable field lacks Context menu when Overriding it...

Timeline

-

Jul 04, 2019

-

Version/s: 2018.2.0a5, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project 2. Click on the "... Read more

0
votes
By Design

" : / * \ | symbols are available to use in Hierarchy but are changed to...

Scene Management

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more

0
votes
Won't Fix

Burst package errors out after switching the registry to staging or back

Package: Burst

-

Jul 05, 2019

-

Version/s: 1.1.0

To reproduce: - start a new project - install latest version of burst package - the installation will give no erros - modify the ma... Read more

0
votes
Fixed

"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)

Asset - Importers

-

Jul 05, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a3

Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more

0
votes
Fixed

[ProBuilder] Material will not propagate to new faces after several bool...

Package: Probuilder

-

Jul 05, 2019

-

Version/s: 4.1.0

[ProBuilder] Material will not propagate to new faces after several boolean subtractions UPDATE: It has been noted that Boolean ope... Read more

0
votes
By Design

GameObject with a broken Prefab connection will override its connection ...

Scene Management

-

Jul 04, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Create a Cube GameObject and an empty GameObject in the Scene 3. Drag the Cube GameObje... Read more

0
votes
Not Reproducible

Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...

Scene Management

-

Jul 05, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Download and open the submitted project 2. Start Play mode 3. Observe the crash Reproduced with: 2018.4.3f1, 2... Read more

0
votes
Duplicate

There is no way to resize the Prefab Override window horizontally When P...

Scene Management

-

Jul 05, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "CaseRepro1167597" Project 2. Add a GameObject to the last layer o... Read more

0
votes
Fixed

Legacy Sprite Atlas packer dialog shows incorrect path to Project Settings

2D

-

Jul 05, 2019

-

Version/s: 2018.3.0b5, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Create a new Sprite Atlas 3. Select it and inspect the warning in the inspector Expect... Read more