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Memory leak occurs due to TransformStreamHandle memory not being dealloc...
How to reproduce: 1. Open user-submitted project (Repro_project-leak-685090) 2. Open the Profiler window and click on the 'Memory' s... Read more
Playable Director's Playable field lacks Context menu when Overriding it...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project 2. Click on the "... Read more
" : / * \ | symbols are available to use in Hierarchy but are changed to...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more
Burst package errors out after switching the registry to staging or back
To reproduce: - start a new project - install latest version of burst package - the installation will give no erros - modify the ma... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more
[ProBuilder] Material will not propagate to new faces after several bool...
[ProBuilder] Material will not propagate to new faces after several boolean subtractions UPDATE: It has been noted that Boolean ope... Read more
GameObject with a broken Prefab connection will override its connection ...
How to reproduce: 1. Create a new project 2. Create a Cube GameObject and an empty GameObject in the Scene 3. Drag the Cube GameObje... Read more
Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...
How to reproduce: 1. Download and open the submitted project 2. Start Play mode 3. Observe the crash Reproduced with: 2018.4.3f1, 2... Read more
There is no way to resize the Prefab Override window horizontally When P...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "CaseRepro1167597" Project 2. Add a GameObject to the last layer o... Read more
Legacy Sprite Atlas packer dialog shows incorrect path to Project Settings
How to reproduce: 1. Create a new project 2. Create a new Sprite Atlas 3. Select it and inspect the warning in the inspector Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template