Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a6
2019.1.0a1
2019.2.0a1
2019.2.0b7
2019.3.0a1
Issue ID
1167580
Regression
No
Crash on Marshalling::Marshal<PropertyModification__,PropertyModification> when running PrefabUtility.IsDefaultOverride(null)
How to reproduce:
1. Download and open the submitted project
2. Start Play mode
3. Observe the crash
Reproduced with: 2018.4.3f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a8
Notes:
PrefabUtility did not have IsDefaultOverride method until Unity version 2018.3.0a6
The crash will not occur if the returned value is not assigned to any variable, logged to the console or used in an if statement
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment