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0
votes
Fix In Review

[Shadergraph][HDRP] Entry field for HD Lit "Sorting Priority" auto-cance...

Package: Scriptable Render Pipeline HD

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Jun 29, 2021

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Version/s: 10.4.0

Reproduces in HDRP 10.4.0 Reproduces in SRP2Core for Version: 2021.1.8f1.2516 Does not reproduce in SRP 7.6.0 (likely because no Int... Read more

0
votes
Active

Local Volumetric Fog GameObject ignores Position Node settings when appl...

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Oct 01, 2024

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Version/s: 6000.0.22f1

How to reproduce: 1. Open the attached "IN-85300" project 2. Open the "LocalVolumetricFog" Scene 3. Locate the “Local Volumetric ... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more

0
votes
Fixed

Crash on "GetGfxDevice() should only be called from main thread" when lo...

Addressable Assets

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Jul 18, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce: 1.Open attached project. 2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings. 3.Enter play ... Read more

0
votes
Fixed

"Ghost" attributes saved in UXML files

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Oct 27, 2023

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Version/s: 2023.2.0b15, 2023.3.0a10

Steps to reproduce: * Open attached project * "Assets/MyUiDocument.uxml" is invalid * Edit the file with a text editor, and re... Read more

0
votes
Won't Fix

Editor temporarily freezes and frame rendering locks when performing man...

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Mar 29, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a9, 2023.3.0a3

Reproduction steps: 1. Open the attached project "NavMeshSlow" 2. Enter Play mode 3. Select "ChunkBuilder" in the Hierarchy 4. C... Read more

0
votes
Fixed

2D objects that are flipped on the X or on the Y axis don't get highligh...

Scene/Game View

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1

How to reproduce: 1. Open the attached '1345564.zip' project 2. Open the SampleScene 3. In the search field of the Hierarchy enter '... Read more

0
votes
Fixed

LayerOverridePriority is not used inside filter data calculations

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Sep 26, 2024

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Version/s: 6000.0.21f1

How to reproduce: 1. Open the “IN-84385_repro2“ project 2. Open the “Export2“ scene 3. Enter Play Mode 4. Press and hold the up... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce: 1. Open the "ECS_Crash.zip" project 2. Open the "Main.unity" scene 3. Press Play 4. Wait Actual result: Unity cra... Read more

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