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[Shadergraph][HDRP] Entry field for HD Lit "Sorting Priority" auto-cance...
Reproduces in HDRP 10.4.0 Reproduces in SRP2Core for Version: 2021.1.8f1.2516 Does not reproduce in SRP 7.6.0 (likely because no Int... Read more
Local Volumetric Fog GameObject ignores Position Node settings when appl...
How to reproduce: 1. Open the attached "IN-85300" project 2. Open the "LocalVolumetricFog" Scene 3. Locate the “Local Volumetric ... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce: 1.Open attached project. 2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings. 3.Enter play ... Read more
"Ghost" attributes saved in UXML files
Steps to reproduce: * Open attached project * "Assets/MyUiDocument.uxml" is invalid * Edit the file with a text editor, and re... Read more
Editor temporarily freezes and frame rendering locks when performing man...
Reproduction steps: 1. Open the attached project "NavMeshSlow" 2. Enter Play mode 3. Select "ChunkBuilder" in the Hierarchy 4. C... Read more
2D objects that are flipped on the X or on the Y axis don't get highligh...
How to reproduce: 1. Open the attached '1345564.zip' project 2. Open the SampleScene 3. In the search field of the Hierarchy enter '... Read more
LayerOverridePriority is not used inside filter data calculations
How to reproduce: 1. Open the “IN-84385_repro2“ project 2. Open the “Export2“ scene 3. Enter Play Mode 4. Press and hold the up... Read more
[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...
How to reproduce: 1. Open the "ECS_Crash.zip" project 2. Open the "Main.unity" scene 3. Press Play 4. Wait Actual result: Unity cra... Read more
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