Search Issue Tracker
Frame Debugger VRAM memory leak
Steps to reproduce: 1. Open the attached user's project "URPRendererTest.zip(2)" 2. In the Project Directory, set the path in "Run... Read more
[iOS] Changing the screen orientation via a script sometimes results in ...
When the orientation of the screen is changed via a script (with Screen.orientation) on iOS 10 devices, sometimes the screen remains... Read more
[OpenXR] Editor performance drops extremely after HMD becomes inactive u...
Steps to reproduce: 1. Open the attached user's project "XRPerformance.zip" 2. Connect the Oculus link to Quest 2 3. Make sure Op... Read more
[tvOS] GetKeyDown and GetKeyUp are set to true every few frames when hol...
How to reproduce: 1. Build the attached project "TestTvOs_Unity2018-3-11f1.zip" on a tvOS platform, with a connected wireless TV Rem... Read more
Running Unity in batchmode gives a result file with the wrong test type
Repro Steps: 1. Open command prompt 2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath ... Read more
[HDRP] Visual artifacts are seen when using Forward renderer with MSAA
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Change Quality to Medium profile (Edit->Project Sett... Read more
Colliders are not updating to match attached gameObject location
Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps: 1. Open the attached project "FramePacingBug" 2. Open “File > Build Settings” 3. Switch platform to the Andro... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce: 1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project 2. Open the “SampleScene” 3. Open the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled