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Unity fails to load .NET 4.6 assemblies with TypeLoadException
DLLs added to the project: Microsoft.Management.Infrastucture.dll Microsoft.Management.Infrastructure.Native.dll System.Managemen... Read more
[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more
"Creating missing component" warnings are thrown continuously when selec...
How to reproduce: 1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
[Mono Upgrade] CommandBuffer native plugin events hang in the Editor
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter ... Read more
[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS
SRP Repo: Issue #1161 Multiple cameras + Render Texture causes uGUI disappears on iOS Setup a scene like the following: Camera A ... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more
Pop-up windows like Color Picker close upon clicking them when they are ...
How to reproduce: 1. Create a new project 2. In the Hierarchy window select Main Camera 3. In the Inspector window click on the 'Bac... Read more
Sphere's cloth explodes/rotates and constraints disappear (only one is l...
How to reproduce: 1. Open the attached 'project-1215212.zip' project 2. In the Hierarchy window select 'TwoSpheres' > 'InnerSphere N... Read more
[Android] Application crash when methods are called in multiple threads
Reproduction steps: 1. Open the attached project “threadsProject” 2. Build the Project for Android 3. Run "adb logcat -s CRASH" i... Read more
[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...
Steps to reproduce: 1. Open the attached project 2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setti... Read more
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